HOBOSACK - a hideous backpack item, indicating
which engi kit is being used while replacing a backpack (Tyrian Glossary)
If you ever tried playing with engi profession, then you
know what I’m talking about.
They are hideous, they are huge, they hide all our backpacks and legendary weapon
auras and they make our beautiful characters look hideous. And if you play as
an engi, you have to put up with them, because they are a part of the necessary
class mechanic.
There is a hobosack thread on official forum that has 30 pages, more than 1400 replies and more than 125000 views. There is another
thread, in the HoT section, where many people discuss whether this issue will
be solved in the expansion. So far with no official dev response.
I won’t
discuss here, whether this is an issue or not. Even Colin has made a statement
about it:
„It’s something we’re absolutely aware of and want to address in the
future, one of my main characters is an engineer so I feel ya on this one. My
poor quaggan backpack is visible like 2% of the time I play as I kit swap,
never mind my weapon skins...“
This can be
understood as a confirmation, that they want to solve this issue. This
statement has been made more than a year ago and there have been many great
suggestions since then:
1 More skins for the hobosacks
We could
change the looks of our hobosacks. It would still cover our backpiece though
but there would be a possibility of customization. There could be cultural
skins, legendary skins according to the equipped legendary weapon, hell, there
could be many gemstore skins! But those would be the skins that only 1/8 professions can use.
2 Visual upgrading of the kits according to the character’s level
This could be one of the “easier”
solutions. (I only assume, I don’t know how much work it would take) The higher
level your character would be, the better the looks. A downside of this would
be the fact that on level 80, there would be only one looks. I don’t doubt that
Anet designers could make them look badass, but they would still cover the
backpack and legendary auras. Still better than the ones we have. (We want to
look badass! At least I do.)
3 Making the stowed weapons visible while using the kit
The weapon
would hang next to the hobosack. Legendary weapon’s aura could be visible. I
imagine there would be a problem with huge weapons like Scarlet’s Kiss. Also I
have no idea, how this could be implemented with the stowed shields. Maybe
shields on the hobosack? But that would prevent the hobosack to indicate which
kit is used at the moment. And also big downside – ugly bags on our backs would
stay.
4 Shrinking hobosacks and displaying them with the backpacks
Maybe if
the kits were made much smaller and put under the backpack, it could be
realistic. I don’t know, it seems pretty hideous for me and I can’t imagine how
many clipping issues there would be.
This option was suggested by the player that doesn’t mind the clipping
between the backpack and hobosack, so… ugh. Please, no.
5 Changing the design of the kits and putting them on another body part
There are
many possibilities: fannypack, on the belt (Batmaaan), hanging of the belt, off
the holster (Attack on Titan, anyone?). One suggestion was also to just place
them on the chest. I can see that anger and hate if the item that covered the
backpack would suddenly cover the front chest armor.
6 Hobosack’s looks would be affected by the looks of the backpack
In my
opinion, this is one of the most difficult and time-consuming options. For any
released backpack, there would need to be 6 more hybrid designs (one for every
kit). But it’s still an option, so that’s why I’m even mentioning it.
7 Adding On/Off toggle for the hobosacks and add a <kit equipped> indication
Those who
like the kits, would keep them and those who don’t, would not see them thanks
to the on/off toggle in the options. Indication of the kit could be similar to
the ele’s attunement indication – simple icon for every kit. If some visual
indication would be possible. I’d suggest a small round-shaped drone flying
next to the left/right shoulder of engi that would change it’s appearance
according to the used kit. There were also auras suggested, but in my opinion,
they could mess with the legendary auras, so not a good idea.
Or just remove the hobosacks and let the kit
weapons be the indication. Flamethrower and elixir gun could stay. Tool kit’s
wrench could be enlarged to be more visible. For the bomb kit, character could
carry a big bomb in his hands and grenade into each hand for grenade kit. For
med kit, the character could carry a
medicine chest or medicine bag.
Some people
were also suggesting an audio indication, again like ele when swapping
attunements. This however, can’t be used with engi, because kits don’t have
cooldowns and while using multiple kits, engi could change into shouting
lunatic that couldn’t shut up and would sound like a Skrillex song.
My opinion
In my
opinion the option to Toggle the hobosacs On/Off seems the most realistic. The
specific icon for each kit could easily indicate it. If Anet would still want
to have also another visual indication then the offholster kit (suggested by
Anet dev) seems probable. I’d like a kit drone more, but I’ll take it.
Anyways I
really hope that when Anet will talk about engi specialization, they will also
introduce a solution for this issue. For the case that hobosacs will stay even
after the release of the Heart of Thorns, I have a special option for them: Introduce more hobo like clothes so that we
can mix and match them with the hobosacks and still be diverse ;)
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