Something simple for today - an ordinary ear
piatok 7. októbra 2016
štvrtok 6. októbra 2016
Day #3
I aimed to study and capture the muscle structure of an arm. To be honest, I'm quite satisfied with this result.
streda 5. októbra 2016
Day #2
Feet have always my nemesis, I see that I need to work especially on the toes. But at least now I can grasp the anatomy of the foot.
utorok 4. októbra 2016
Drawing Challenge restart - #1
So I came home today from work, I'm exhausted and tired as hell and then I watched a drawing video. Again one fact caught up to me - If I won't train, I won't get better. So I started some Anthony Jones' video (the man is my primary inspiration in drawing, he's incredible) and started drawing. It's a little therapy and calms me down.
So I'll try again, each day to draw something and get better. Today is day number 1.
utorok 27. septembra 2016
What to expect when you're expecting (an expac)
Those that follow me on Twitter have probably seen my mention about shitposters trying to come up with leaks but not even putting a little effort to make it seem real.
These leaks always make me think: What if one of them is true? What if the expac 2 shall be that lame? The specific leak, I'm talking about talked about Mount mastery being the one major feature of the expac. According to it the expac shall be pretty small, no new playable race or profession. No big news, just this mastery, new maps, short story and elite specs.
Sounds lame, doesn't it?
Let's think of what can we expect from the expac 2 at first:
- New elite specs - this is pretty much given. I'd be very surprised if they didn't come with it.
- New masteries - it's Anet's system of engame progression, again, pretty much given.
- New maps and story - obviously
- New fractals and fractal changes - Fractals are a good system for Anet that enables them to make a content in much easier way than for dungeons.
- New pvp maps and changes - with the current development, in my opinion it's quite logical.
- WvW content, maybe 3. map - well, there needs to be something, Anet won't leave out one mode.
- Raid content - praised by the players, engame content that offers challenge, again pretty much given.
- New gemstore content - sorry I had to :D
I don't know about you but I'm missing here a big feature that would attract outside players. A feature like Revenant was - a new profession. Or feature like Tengu as a new playable race.
I don't think that we'll ever get another new profession. With revenant we now have 3 professions for each armor weight, it seems pretty whole. Playable race is however a perfect candidate for the second expac IMO. The question is whether will Anet do something big as a new playable race. I'm not going to get into discussion about features being too difficult or time-consuming to do.
Another interesting features could be player housing, new crafting professions, a reputation system etc. There are many possibilities. But these seem like not BIG features although cool. These don't seem like the features that would persuade new people to buy the game. And as any other company Anet needs to persuade people to buy it and get as many new people as possible to do the same.
To be honest, if there won't be a new playable race in the second expac, Anet will have to come up with something incredibly awesome and big to persuade me to get it. I still feel that I can't come up with many possible features that would really excite me. That list of pretty much sure features just doesn't do it for me.
Do I expect too much?
nedeľa 24. júla 2016
WP WHEN DEAD episode #10
WHO SHALL RETURN IN THE NEXT EPISODE? Influence the story and vote here: http://www.strawpoll.me/10822361
***
For more info, updates and my ramblings, check out my twitter: twitter.com/Levi4than
piatok 17. júna 2016
New content releases and high expectations
This won't end well.
I'm sure all of you have seen the italian interview that has brought a pretty big info on Living Story - ANET plans to release one LS episode each 2-3 months. In comparison to previous biweekly plan, it seems like a huge change.
First of all, the mentioned biweekly schedule was impossible to keep because Anet had to take breaks to develop the content. Obviously, they're not machines and although the day has 24 hours, man can do only so much.
What am I talking about then? I'm talking about the trend I warned about long time before, when Anet has announced quarterly content updates and LS 3 coming in summer. People want new pve content. People have certain expectations. If we were to continue with the "biweekly" releases, we would know what to expect. But now, with apparently big content updates coming 4 times a year, people expect much more and rightly so. In my opinion, people expect even more because we wait so long for a new content (about 8 months if we'll get it in July).
I warned Anet that they will need to provide a HUGE chunk of content because of this. As if those expectations weren't big enough, Anet has (let's be frank) cancelled the legendary weapon development in order to use those people for LS3. They gave community another reason to expect even more.
And now an italian interview claims that we'll get a single episode each 2 or 3 months. If I am to be honest, I can't see the real possibility that Anet shall release a big enough content in the Summer patch that will make the community admit - Yes, it was worth the wait.
Why aren't you more optimistic? They did well with the Spring patch! - You may say.
For the Spring patch development, Anet has taken also all devs that were working on the second expansion to help the rest. That's 60-70 more people. These people weren't working on LS and it's quite certain that they don't work on it currently.
But they've been working on the LS3 for a long time!
Have they really? As I see it, after the HoT release they spent the rest of 2015 fixing the expansion bugs. That's also the reason why the Winter update hasn't brought much. So it seems pretty realistic estimate to say that they've been working on LS3 only in 2016. But that's not all. Oh no, they've admitted that they fully focused on the Spring patch in order to bring the most desired fixes and to bring HoT into more casual level.
Let's be optimistic and say that at least half of the current-content-team (more than 100 people) has been working on LS3 since the start of 2016 and then everybody or the majority besides the expansion devs were working on LS3. That gives us 3 full months + 4 months when only half of them worked on it, so let's divide them by half and we'll get 5 full months.
It seems like a lot maybe. Yeah for the good start of LS2 like LS3 start. I don't know about you but for a content update that would satisfy the community after such big content drought and with such high expectations, it seems like only a half of the needed time.
I'm sorry Anet but with your promises of LS after HoT, big content patches, cancelling feature in favor of LS development and now (probably) releasing one episode in 3 months, you've got into the position that doesn't seem very good to be in or easy to get out of.
After all this, I still have hope and believe in you that you deliver. Hope dies last. But realistically, I can already predict a very probable backlash and anger of the community when the released content won't be enough.
When.
And if.
I'm sure all of you have seen the italian interview that has brought a pretty big info on Living Story - ANET plans to release one LS episode each 2-3 months. In comparison to previous biweekly plan, it seems like a huge change.
First of all, the mentioned biweekly schedule was impossible to keep because Anet had to take breaks to develop the content. Obviously, they're not machines and although the day has 24 hours, man can do only so much.
What am I talking about then? I'm talking about the trend I warned about long time before, when Anet has announced quarterly content updates and LS 3 coming in summer. People want new pve content. People have certain expectations. If we were to continue with the "biweekly" releases, we would know what to expect. But now, with apparently big content updates coming 4 times a year, people expect much more and rightly so. In my opinion, people expect even more because we wait so long for a new content (about 8 months if we'll get it in July).
I warned Anet that they will need to provide a HUGE chunk of content because of this. As if those expectations weren't big enough, Anet has (let's be frank) cancelled the legendary weapon development in order to use those people for LS3. They gave community another reason to expect even more.
And now an italian interview claims that we'll get a single episode each 2 or 3 months. If I am to be honest, I can't see the real possibility that Anet shall release a big enough content in the Summer patch that will make the community admit - Yes, it was worth the wait.
Why aren't you more optimistic? They did well with the Spring patch! - You may say.
For the Spring patch development, Anet has taken also all devs that were working on the second expansion to help the rest. That's 60-70 more people. These people weren't working on LS and it's quite certain that they don't work on it currently.
But they've been working on the LS3 for a long time!
Have they really? As I see it, after the HoT release they spent the rest of 2015 fixing the expansion bugs. That's also the reason why the Winter update hasn't brought much. So it seems pretty realistic estimate to say that they've been working on LS3 only in 2016. But that's not all. Oh no, they've admitted that they fully focused on the Spring patch in order to bring the most desired fixes and to bring HoT into more casual level.
Let's be optimistic and say that at least half of the current-content-team (more than 100 people) has been working on LS3 since the start of 2016 and then everybody or the majority besides the expansion devs were working on LS3. That gives us 3 full months + 4 months when only half of them worked on it, so let's divide them by half and we'll get 5 full months.
It seems like a lot maybe. Yeah for the good start of LS2 like LS3 start. I don't know about you but for a content update that would satisfy the community after such big content drought and with such high expectations, it seems like only a half of the needed time.
I'm sorry Anet but with your promises of LS after HoT, big content patches, cancelling feature in favor of LS development and now (probably) releasing one episode in 3 months, you've got into the position that doesn't seem very good to be in or easy to get out of.
After all this, I still have hope and believe in you that you deliver. Hope dies last. But realistically, I can already predict a very probable backlash and anger of the community when the released content won't be enough.
When.
And if.
pondelok 6. júna 2016
WP WHEN DEAD episode #9
WHICH ORDER SHALL GRIM CHOOSE? Influence the story and vote here: http://www.strawpoll.me/10416807
***
For more info, updates and my ramblings, check out my twitter: twitter.com/Levi4than
nedeľa 15. mája 2016
WP WHEN DEAD episode #8
WHO WILL LOSE THE BET? Influence the story and vote here: http://www.strawpoll.me/10220287
***
For more info, updates and my ramblings, check out my twitter: twitter.com/levi4than
nedeľa 1. mája 2016
WP WHEN DEAD episode #7
WILL THEY FIND THE AMULET? Influence the story and vote here: http://www.strawpoll.me/10101121
***
For more info, updates and my ramblings, check out my twitter: twitter.com/Levi4than
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